Kieron Gillen's workblog

 
             

   
 
 

7/29/2004

 
Today's been spent alternating between reviewing a standard medium-budget franchise game, continuing the glorious drudgery of my continuing CoH addiction and taking on short explosions of Interactive Fiction.

Just played another one, which you should consider doing. Similarly experimental IF to the last - heavily leaning towards narrative with virtually no traditional puzzles but... well, play it.

Rather than teen angst, this is pure surrealistic horror. Even shorter than the last one.

It's called Shrapnel. Same interpretter as the last one I linked to.

It disturbed the living shit out of me.



 

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